Treasure Hunt - Final
Team Dreambreak - Treasure Hunt
Developed by: Mithila Das, Jack Zheng
Development Log:
For week one, we decided on which game we want to work on and getting familiar with the concept of the game and mechanics. We also discussed with each other about level designs and implemented several of them into the game for people to try out. For week two, we decided on a theme for the game and started making assets to incorporate into the game. This week, we submitted our game for playtesting and got some valuable feedbacks on which direction our game should head in. For week three, we took those feedbacks and made some minor changes to our game such as reset button and sound effect changes. Most players found some of our levels to be difficult so we made some level adjustments and add in introductory levels to introduce new mechanics. During week four, we implemented a power up that allows players to take an extra hit to make the game easier. Finally, during the last week, we add in a score system that acknowledge the player upon completing a level as well as a credit page for assets we used on the game.
Status | Released |
Platforms | HTML5 |
Author | jzheng1998 |
Made with | Unity |
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